Better Client-Web Designer Participation

With the rage about responsive web design in the recent years, it has been considered an implementation problem or much of an issue for business. As a matter of fact, it is an issue for everyone involved including developers, designers, content specialists, those who structure the teams making the websites and the people who commission sites.

A common project workflow is about planning, designing, developing and implementing.

In planning, you may roll up content audits, user issues, requirements and wireframes to name a few. Some are having a problem with any part of the process restricting their potential for great design. That includes wireframes that are produced and signed off by clients long before they come in the design studio.

In the designing, you will have a plethora of creative activities such as layout and graphic design. The static design visuals are the traditional currency of visual designers. They are what the designers are using to experiment with innovative ideas then swap with clients for sign off and deliver subsequently to front end engineers as blueprint for building.

It is the front-end engineer who is responsible for the development then it will be followed with the implementation or deployment. This process is the same as the old-fashioned workflow. The work of every person presents an opportunity for sign up but most importantly, it was a billing opportunity. The same thing is true with the web design process of today.

Testing designs on mobile devices such as tablets and Smartphone can be incredibly useful. This only means having access to many devices. But is it possible to afford the devices you need? Is it really necessary to have a myriad of tablets and Smartphone or do you need just a few to be able to develop affinity to audience? It is important to keep in mind there is a huge difference between two types of testing, device testing and design testing.

Designers should only be using a subset of devices because what really matters is to develop a bond for how designs work on any kind of device held in our hands. To be specific, how a menu feels when using Smartphone can be a different issue from whether it works technically on particular make or model of Smartphone. This is why designers to not necessary require getting a myriad of these mobile devices instead they should get only those they require to establish affinity for.

Businesses now need to reconsider several aspects of their business to enable better responsiveness. Clients need to restructure the buying process. Development and design teams should be reorganized. This is a fact visual designers should learn.

There are several aspects and issues to web design and development that have to be tweaked right away. This is to make sure that the responsiveness of clients is positive. Designers should be able to present a variety of ideas to their clients to make sure they choose one that works exactly according to their needs and the needs of their website.